

The 0.96 beta release of the mod includes the base Allied and Soviet factions to play across 18 skirmish maps, plus two of the missions from the game’s single-player campaign - with the ambition of bringing the entire game, its sub-factions and campaign into the mod in the future once balance and stability have been tested. It looks very impressive in the trailer for the mod’s new demo, which shows off familiar units duking it out across snow-covered maps and plenty of explosive carnage as planes rain down bombs. The upshot is seeing Red Alert 1’s previously 2D sprites for troops and buildings become proper 3D models in the Generals engine, as well as introducing brand new units and upgrades to the earlier game. That Tiberian Dawn mod was released way back in 2009, so it seems that the modders have been working away at this newest conversion for a while. Like the team’s previous Tiberian Dawn Redux mod, Red Alert Redux updates the 1996 game by rebuilding it in the engine for the later C&C game Generals, specifically requiring its 2003 Zero Hour expansion. Red Alert Redux is a comprehensive fan-made remake of the influential Command & Conquer game that revamps its visuals with full 3D and swathe of gameplay changes, additions and improvements.

If Red Alert Remastered wasn’t quite remastered enough for you, there’s an impressive new option for reliving your nineties RTS nostalgia in crisp noughties fidelity. Hope you enjoy! File Size: 723.5 KB File Type. A lot of work went into converting this map to be able to play in skirmish mode. It is set up to be able to play with three players, preferably with the bottom two to facing off against the mountain base, although 1vs1 can also be fair.

This is a very hard, but extremely fun map to play.ĭescription: Last Hope is a conversion of an old USA campaign level into a fun skirmish map that can be used as a great multiplayer map as well. Prepare to be overrun when playing against hard armies - I couldn't even win when I built my base away from the action as the stealth general.

I worked hard at creating multiple pathways for the AI units to follow giving them many attack routes. Three armies can play at once, and a small oil field is in the village in the high ground near the center of the map - which can, and will be very fought over. Some insignificant objects have been removed in order to remove lag during multiplayer matches, but it is still a very detailed map. Bridge Busters and Swiss Mountains are quite good maps so I patched them up and finished them.ĭescription: This is another conversion of an old USA campaign map that's been modified to skirmish form, and a very fun one to play, I might add. General 362 Map Pack has four great Generals map conversions made for Zero Hour Skirmish.ĭescription: While going through C&C Generals map files, I noticed two unfinished maps that were never included in the actual game.
